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Building a Cannon Factory Model - Tutorial Part 4

Cannon Factory Model

Author: CreateASoft Inc./Monday, April 25, 2016/Categories: Building a Cannon Factory

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  • To finalize this training model create a new Object type:
    • 'OrderComponents':
      • Then click Components for this new object:
        • From the list add the following:
          • 'Barrel' – 1
            • Min/Max – 1
          • 'Base' – 1
            • Min/Max – 1
          • 'Wheel' – 2
            • Min/Max – 2
          • 'Cannon' – 1
            • Min/Max – 1
          • Lastly check Create Object Components when container is created
    • Change the color of this new object type
  • This model will also utilize a Carrier to move parts around, go into Carriers and Robots:
    • Create a carrier:
      • 'Cart'
        • Click Add
  • Also another Resource will need to be created for this model, in Resource Constraints:
    • Create a new Resource:
      • 'Assemblers'
      • Set Available Number to '2'
      • Click Add
    • If a resource happens to travel along a connection line it can be important that the resource has its’ own transition speed, in this case we want the resources to manage their speed separately from the objects:
      • Select each Resource from the list and check Add Transition Behavior for each

Link to Cannon Factory Training Model Description (PDF)

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