Building a Cannon Factory Model - Tutorial Part 2
Cannon Factory Model
Author: CreateASoft Inc./Monday, April 25, 2016/Categories: Building a Cannon Factory
- Now to add a second area to the model
- First create a new object in Objects and Containment:
- 'Base'
- With multiple objects in the model it'll be more difficult to see which is which, if you check Display Object Value this will show the name of each object
- As well by going into Define Object Dimensions and 3D Control you have the ability to change the color of each object as well
- Create five new Generic Processes that will be the area for the 'Base' object:
- 'RouteBase’
- 'MachineBase1'
- 'MachineBase2
- 'PaintBase1'
- 'PaintBase2'
- Place a connector between 'Router' and 'RouteBase', then another on the bottom to the right of 'AvailableCannon'. Also here place another Generic Process: 'BaseStaging'
- Use the Interprocess Connection Tool to connect the layout as shown in the video
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